High Isle - Hybrid One Bar Dragon Knight
The one bar appocoypse is upon us. You can either embrace it or complain. So here is my hybrid Dragon Knight utilizing every major buff going thanks to Oakensoul.
Kahjiit -Nord - Orce - You should really choose a Nord, I just went Khajiit because I'm a secret furry. It's ok, no one reads this part. The reason for Nord is because of the Ult Regen, but honestly, you can get away with most races on this build. Dare I say it, even High Elf.
If you want to be more aggressive
-Warrior - Gives Extra Weapon Damage
If you struggle with resource, try going Magicka Recovery to begin with.
- Atronach - Mag Recovery
Stage 3 would make you be more tanky, however there is a lot of DK's whipping out there, which means they will hit a lot harder if you have a weakness to fire.
Bewitched Sugar Skulls
Extra Resources go along way on this build.
Increases Max Health by 3937 Max Stamina and Magicka by 3622 and Health Recovery by 393
You can also run Jewels of misrule as this will give you more recovery just a smaller resource pool.
Witch Knight + Plague Break + Oakensoul
Weapon - Sword - Precise or Decisive - Double Dot Poisons
Head - Monster Set - Shadowrend / Chudan - Infused - Tri Glyph
Shoulders - Witch Knight - Divines / Impen - Stamina
Chest Piece - Plague Break - Infused - Tri Glyph
Waist - Plague Break - Impen - Stamina Glyph
Hands - Plague Break - Impen - Stamina Glyph h
Legs - Plague Break - Infused - Stamina Glyph
Feet - Plague Break - Impen - Stamina Glyph
Necklace - Witch Knight - Infused - Weapon Damage
Ring - Witch Knight - Infused - Reduce Magicka Cost
Ring - Oakensoul - Infused - Reduce Magicka Cost
There are a variety of ways to run this build. Feel free to play around with the monst set, glyphs and traits. This is setup for my preference, but you might like something a bit more roly poly or reinforced.
Note: I still don't have perfect traits yet I hit like a truck and have good survivablilty
1- Flame Lash - Extra Damage when off Balance or immobilised
2 - Noxious Breath - Spammable
3 - Resolving Vigor - Heal Over Time
4 - Coagulating Blood - BIG PP Heal
5 - Burning Talons
Ultimate - Corrosive Armor
Blue tree - With the patch being such high damage, it helps to have two defensive nodes or even 3.
Green tree - usual reduction to stealth + movement speed.
Red tree - Celerity is still one of my favourites to have, being fast keeps you alive a lot more then you might realise.